Last week was the beginning of the first uphill in the rollercoaster of block B. That is, at least, how I imagine each block. It’s an unknown track where you just have to hold on for dear life and enjoy the sights!
We (the IGAD first years) received a presentation from the kind Tino van der Kraan of Sassybot Studios on
surviving for the next 4 years making sure we will successfully graduate from IGAD. I have to say he showed a lot of guts giving his presentation in front of 200-ish easily distracted student louts such as myself, and all that without a microphone.
At any rate, I took a lot of things to heart, but specifically the bit about knowing why I’m doing this. It’s important to have self-awareness when doing a programme such as this, you know? If you don’t have a goal in mind, it would be hard enough to stick around long enough to get your propedeuse, let alone graduate. So yes, as much of a grumpy know-it-all I pretend to be, it was a sobering reminder that some of the brightest and hard-working people have had to go to some extraordinary lengths to make it through the programme. Not that I mean to make it sound harder than it is, but it’s certainly not a walk in the park!
I did, however, spot what I thought to have been typos in the presentation (don’t ask – I have a pretty keen eye for typos, and have a certain fondness, or geekery, for the English language in particular). When heading down to point them out, I got to chat with Tino for a bit – and found him an incredibly nice person to talk to. As it turned out, one of the words was used in a spelling I wasn’t used to. Whoops! No harm no foul.
On the subject of geekery, I recently purchased an Android version of Final Fantasy VI and have been playing it on and off whenever I was sitting in the living room or after dinner if I wasn’t in a hurry.
FF6 is quite retro by now with the little sprites.
The controls are slightly clunky without an actual controller (touch screen controls are annoying even for me with little fingers!), but you can easily get used to them. It’s a Final Fantasy through and through, and so far I found the story amusing. Especially Cyan is a fun character to me due to his dialog and mannerisms.
I’m hoping I can eventually finish this game and not be distracted by all the new shinies (Dragon Age: Inquisition! The Witcher 3!).
Last but not least!
As promised last week, here’s my first attempt at animating the timeless “bouncing ball” for our Animation 1 course.
While it’s still much a work-in-progress, I find myself enjoying animation a whole lot. I think it could be something for me!
What do you think of my ah-mazing bouncing ball?