Is “fangirlsm” even a word, you might ask. But hey, it’s my own corner of the interwebs, and I’ve come to you bearing good news!
It’s almost the end of the first “block” here at IGAD (one of the four in which a school year is divided into) and it’s all looking fairly good!
Firstly, I will start off with a small sketch I did today during a break in Game Lab.
The person might tickle me to death if he saw this, but that is a risk I will have to take because AMAGAD I FINALLY DREW SOMETHING FOR FUN.
It was amusing. I never draw from life, but because he was oblivious (and/or busy) I could eyeball him to my heart’s content. Gotta love that.
Game Lab as such is going brilliantly for our team. Today marked the deadline for our alpha release, and to our great joy the presentation went flawlessly and the small bit of the game we presented was received with open arm and a multitude of quite nice compliments!
Chameleon Cancellation is a game in which you control Noodles the chameleon and harness his special powers of color-absorbing and mixing to make your way through the treacherous jungle.
Here’s a small teaser, the title screen.
And there’s the mandatory in-progress shot for my illusion file.
It’s grueling work but I’m getting there.Parts of the geometry have been rebuilt several times due to, well, reasons. Let’s say that I’m going to be busy with all of the work for this during my vacation as well.
The level of dedication most students display for their craft has deeply impressed me in the last few weeks. It’s not uncommon to find people still sitting at school, hustling away at their projects, at 6 pm or later. Some are planning on going to school during vacation as well! I might just have to do it to get some advice on modeling.
Life’s good. Now to finish off this block with honor!